Prototyping Interactivity Using Unity Designskolen Kolding 2008
  Workshop at Designskolen Kolding, weeks 9 and 10, 2008.
Teacher: Patrik Svensson

  Overview The Workshop is an introduction to Unity for Interaction Designers. The goal of the workshop is to introduce the students to Unity, and give them a broad understanding of the tool and it's potential uses. Though Unity is a dedicated 3D game engine, it's flexibility and straightforward workflow makes it an excellent tool for prototyping interactivity and building all kinds of virtual environments.

The Workshop will focus on the basics of Unity and each day a new topic will be introduced (Sound, Animation, Scripting etc). Parallel with these hands-on exercises students will work on a simple mini game to be presented at the end of the workshop
  copyright shiftcontrol 2008